Autodesk 3ds max 2013 bible [electronic resource] / Kelly L. Murdock.
Material type:
- TR897.7 .M87 2012eb
Includes index.
pt. 1. Getting started with Autodesk 3ds max 2013 -- pt. 2. Manipulating objects -- pt. 3. Modeling 3D assets -- pt. 4. Applying materials and textures -- pt. 5. Working with cameras, lighting, and rendering -- pt. 6. Animating objects and scenes -- pt. 7. Working with characters -- pt. 8. Dynamic animation.
Electronic reproduction. Palo Alto, Calif. : ebrary, 2011. Available via World Wide Web. Access may be limited to ebrary affiliated libraries.
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