Grome terrain modeling with Ogre3D, UDK, and Unity3D

Hawley, Richard A.

Grome terrain modeling with Ogre3D, UDK, and Unity3D create massive terrains and export them to the most popular game engines / [electronic resource] : Richard A. Hawley. - Birmingham : Packt Pub., 2013. - iv, 145 p. : ill. - Community experience distilled . - Community experience distilled. .

Includes index.


Electronic reproduction.
Palo Alto, Calif. :
ebrary,
2013.
Available via World Wide Web.
Access may be limited to ebrary affiliated libraries.




Computer games--Programming.


Electronic books.

QA76.76.C672 / H39 2013eb