Shaders for game programmers and artists

St. Laurent, Sebastian.

Shaders for game programmers and artists [electronic resource] / Sebastien St-Laurent. - Boston, Ma. : Thomson/Course Technology, c2004. - xxiv, 488 p.


Electronic reproduction.
Palo Alto, Calif. :
ebrary,
2009.
Available via World Wide Web.
Access may be limited to ebrary affiliated libraries.






Computer games--Programming.
Object-oriented programming (Computer science)


Electronic books.

QA76.74 / .S75 2004eb

794.8/16693