ShaderX3
ShaderX3 advanced rendering with DirectX and OpenGL / [electronic resource] :
edited by Wolfgang Engel.
- Hingham, Mass. : Charles River Media, c2005.
- xxiii, 630 p. : ill. (some col.).
- Shaderx series .
- Shaderx series. .
Includes bibliographical references and index.
Electronic reproduction.
Palo Alto, Calif. :
ebrary,
2009.
Available via World Wide Web.
Access may be limited to ebrary affiliated libraries.
DirectX.
OpenGL.
Computer games--Programming.
Computer graphics.
Three-dimensional display systems.
Electronic books.
QA76.76.C672 / S49 2005eb
794.8/1526
Includes bibliographical references and index.
Electronic reproduction.
Palo Alto, Calif. :
ebrary,
2009.
Available via World Wide Web.
Access may be limited to ebrary affiliated libraries.
DirectX.
OpenGL.
Computer games--Programming.
Computer graphics.
Three-dimensional display systems.
Electronic books.
QA76.76.C672 / S49 2005eb
794.8/1526