Augmented learning
Klopfer, Eric.
Augmented learning research and design of mobile educational games / [electronic resource] : Eric Klopfer. - Cambridge, Mass. : MIT Press, c2008. - xvii, 251 p. : ill.
Includes bibliographical references (p. [229]-237) and index.
Education innovation through time -- Educational? games? -- The aftermath of Math blaster -- Great moments in mobile and handheld games -- What does an award winning video game look like? -- Participatory simulations : technology adapting to the classroom -- The importance of reality -- Location matters : the role of place -- Authentic outcomes -- Designing for collaboration : roles and game mechanics -- Learning to write without a stylus -- Anytime, anywhere : Palmagotchi.
Electronic reproduction.
Palo Alto, Calif. :
ebrary,
2013.
Available via World Wide Web.
Access may be limited to ebrary affiliated libraries.
Educational games--Data processing.
Educational games--Design and construction.
Simulation games in education--Design and construction.
Mobile computing.
Pocket computers--Programming.
Electronic books.
LB1029.G3 / K585 2008eb
371.33/7
Augmented learning research and design of mobile educational games / [electronic resource] : Eric Klopfer. - Cambridge, Mass. : MIT Press, c2008. - xvii, 251 p. : ill.
Includes bibliographical references (p. [229]-237) and index.
Education innovation through time -- Educational? games? -- The aftermath of Math blaster -- Great moments in mobile and handheld games -- What does an award winning video game look like? -- Participatory simulations : technology adapting to the classroom -- The importance of reality -- Location matters : the role of place -- Authentic outcomes -- Designing for collaboration : roles and game mechanics -- Learning to write without a stylus -- Anytime, anywhere : Palmagotchi.
Electronic reproduction.
Palo Alto, Calif. :
ebrary,
2013.
Available via World Wide Web.
Access may be limited to ebrary affiliated libraries.
Educational games--Data processing.
Educational games--Design and construction.
Simulation games in education--Design and construction.
Mobile computing.
Pocket computers--Programming.
Electronic books.
LB1029.G3 / K585 2008eb
371.33/7