AI and artificial life in video games
Lecky-Thompson, Guy W.
AI and artificial life in video games [electronic resource] / Guy W. Lecky-Thompson. - Boston : Charles River Media/Cengage Technology, 2008. - xv, 332 p. : ill.
Includes bibliographical references and index.
Electronic reproduction.
Palo Alto, Calif. :
ebrary,
2009.
Available via World Wide Web.
Access may be limited to ebrary affiliated libraries.
Computer games.
Artificial intelligence.
Video games--Design.
Electronic books.
GV1469.15 / .L43 2008eb
794.8
AI and artificial life in video games [electronic resource] / Guy W. Lecky-Thompson. - Boston : Charles River Media/Cengage Technology, 2008. - xv, 332 p. : ill.
Includes bibliographical references and index.
Electronic reproduction.
Palo Alto, Calif. :
ebrary,
2009.
Available via World Wide Web.
Access may be limited to ebrary affiliated libraries.
Computer games.
Artificial intelligence.
Video games--Design.
Electronic books.
GV1469.15 / .L43 2008eb
794.8