AI and artificial life in video games

Lecky-Thompson, Guy W.

AI and artificial life in video games [electronic resource] / Guy W. Lecky-Thompson. - Boston : Charles River Media/Cengage Technology, 2008. - xv, 332 p. : ill.

Includes bibliographical references and index.


Electronic reproduction.
Palo Alto, Calif. :
ebrary,
2009.
Available via World Wide Web.
Access may be limited to ebrary affiliated libraries.






Computer games.
Artificial intelligence.
Video games--Design.


Electronic books.

GV1469.15 / .L43 2008eb

794.8