Video game spaces

Nitsche, Michael, 1968-

Video game spaces image, play, and structure in 3D game worlds / [electronic resource] : Michael Nitsche. - Cambridge, Mass. : MIT Press, c2008. - viii, 305 p. : ill.

Includes bibliographical references and index.


Electronic reproduction.
Palo Alto, Calif. :
ebrary,
2013.
Available via World Wide Web.
Access may be limited to ebrary affiliated libraries.






Video games.
Three-dimensional display systems.


Electronic books.

GV1469.3 / .N58 2008eb

794.8