Tempest : (Record no. 231743)
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000 -LEADER | |
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fixed length control field | 03299cam a22006374a 4500 |
001 - CONTROL NUMBER | |
control field | musev2_42622 |
003 - CONTROL NUMBER IDENTIFIER | |
control field | MdBmJHUP |
005 - DATE AND TIME OF LATEST TRANSACTION | |
control field | 20240815120742.0 |
006 - FIXED-LENGTH DATA ELEMENTS--ADDITIONAL MATERIAL CHARACTERISTICS | |
fixed length control field | m o d |
007 - PHYSICAL DESCRIPTION FIXED FIELD--GENERAL INFORMATION | |
fixed length control field | cr||||||||nn|n |
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION | |
fixed length control field | 181005s2015 miu o 00 0 eng d |
010 ## - LIBRARY OF CONGRESS CONTROL NUMBER | |
Canceled/invalid LC control number | 2020707365 |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
International Standard Book Number | 9780472900107 |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
Canceled/invalid ISBN | 9780472052691 |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
Canceled/invalid ISBN | 9780472072699 |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER | |
Canceled/invalid ISBN | 9780472121144 |
035 ## - SYSTEM CONTROL NUMBER | |
System control number | (OCoLC)1049859900 |
040 ## - CATALOGING SOURCE | |
Original cataloging agency | MdBmJHUP |
Transcribing agency | MdBmJHUP |
100 1# - MAIN ENTRY--PERSONAL NAME | |
Personal name | Ruggill, Judd Ethan. |
245 10 - TITLE STATEMENT | |
Title | Tempest : |
Remainder of title | Geometries of Play / |
Statement of responsibility, etc. | Judd Ethan Ruggill and Ken S. McAllister. |
264 #1 - PRODUCTION, PUBLICATION, DISTRIBUTION, MANUFACTURE, AND COPYRIGHT NOTICE | |
Place of production, publication, distribution, manufacture | Ann Arbor : |
Name of producer, publisher, distributor, manufacturer | University of Michigan Press, |
Date of production, publication, distribution, manufacture, or copyright notice | 2015. |
264 #3 - PRODUCTION, PUBLICATION, DISTRIBUTION, MANUFACTURE, AND COPYRIGHT NOTICE | |
Place of production, publication, distribution, manufacture | Baltimore, Md. : |
Name of producer, publisher, distributor, manufacturer | Project MUSE, |
Date of production, publication, distribution, manufacture, or copyright notice | 2018 |
264 #4 - PRODUCTION, PUBLICATION, DISTRIBUTION, MANUFACTURE, AND COPYRIGHT NOTICE | |
Date of production, publication, distribution, manufacture, or copyright notice | ©2015. |
300 ## - PHYSICAL DESCRIPTION | |
Extent | 1 online resource (166 pages). |
336 ## - CONTENT TYPE | |
Content type term | text |
Content type code | txt |
Source | rdacontent |
337 ## - MEDIA TYPE | |
Media type term | computer |
Media type code | c |
Source | rdamedia |
338 ## - CARRIER TYPE | |
Carrier type term | online resource |
Carrier type code | cr |
Source | rdacarrier |
490 0# - SERIES STATEMENT | |
Series statement | Landmark video games |
505 0# - FORMATTED CONTENTS NOTE | |
Formatted contents note | Reading Tempest -- A genealogy of Tempest -- Contexts -- Life after Tempest. |
506 0# - RESTRICTIONS ON ACCESS NOTE | |
Terms governing access | Open Access |
Standardized terminology for access restriction | Unrestricted online access |
Source of term | star |
520 ## - SUMMARY, ETC. | |
Summary, etc. | "Atari's 1981 arcade hit Tempest was a "tube shooter" built around glowing, vector-based geometric shapes. Among its many important contributions to both game and cultural history, Tempest was one of the first commercial titles to allow players to choose the game's initial play difficulty (a system Atari dubbed "SkillStep"), a feature that has since became standard for games of all types. Tempest was also one of the most aesthetically impactful games of the twentieth century, lending its crisp, vector aesthetic to many subsequent movies, television shows, and video games. In this book, Ruggill and McAllister enumerate and analyze Tempest's landmark qualities, exploring the game's aesthetics, development context, and connections to and impact on video game history and culture. By describing the game in technical, historical, and ludic detail, they unpack the game's latent and manifest audio-visual iconography and the ideological meanings this iconography evokes."--Publisher's description |
588 ## - SOURCE OF DESCRIPTION NOTE | |
Source of description note | Description based on print version record. |
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name entry element | Design |
Source of heading or term | gnd |
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name entry element | Ästhetik |
Source of heading or term | gnd |
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name entry element | Videospiel |
Source of heading or term | gnd |
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name entry element | Video games |
General subdivision | Social aspects. |
Source of heading or term | fast |
Authority record control number or standard number | (OCoLC)fst01166440 |
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name entry element | Video games |
General subdivision | Design. |
Source of heading or term | fast |
Authority record control number or standard number | (OCoLC)fst01166425 |
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name entry element | Tempest (Video game) |
Source of heading or term | fast |
Authority record control number or standard number | (OCoLC)fst01923140 |
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name entry element | COMPUTERS |
General subdivision | General. |
Source of heading or term | bisacsh |
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name entry element | Information technology: general issues. |
Source of heading or term | bicssc |
650 #7 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name entry element | Digital video: professional. |
Source of heading or term | bicssc |
650 #6 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name entry element | Jeux video |
General subdivision | Aspect social |
Geographic subdivision | États-Unis. |
650 #6 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name entry element | Jeux video |
General subdivision | Conception |
-- | Histoire. |
650 #6 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name entry element | Tempest (Jeu) |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name entry element | Video games |
General subdivision | Social aspects |
Geographic subdivision | United States. |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name entry element | Video games |
General subdivision | Design |
-- | History. |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM | |
Topical term or geographic name entry element | Tempest (Video game) |
651 #7 - SUBJECT ADDED ENTRY--GEOGRAPHIC NAME | |
Geographic name | United States. |
Source of heading or term | fast |
Authority record control number or standard number | (OCoLC)fst01204155 |
655 #7 - INDEX TERM--GENRE/FORM | |
Genre/form data or focus term | History. |
Source of term | lcgft |
655 #7 - INDEX TERM--GENRE/FORM | |
Genre/form data or focus term | History. |
Source of term | fast |
Authority record control number | (OCoLC)fst01411628 |
655 #7 - INDEX TERM--GENRE/FORM | |
Genre/form data or focus term | Electronic books. |
Source of term | local |
700 1# - ADDED ENTRY--PERSONAL NAME | |
Personal name | McAllister, Ken S., |
Dates associated with a name | 1966- |
710 2# - ADDED ENTRY--CORPORATE NAME | |
Corporate name or jurisdiction name as entry element | Project Muse. |
Relator term | distributor |
830 #0 - SERIES ADDED ENTRY--UNIFORM TITLE | |
Uniform title | Book collections on Project MUSE. |
856 40 - ELECTRONIC LOCATION AND ACCESS | |
Public note | Full text available: |
Uniform Resource Identifier | <a href="https://muse.jhu.edu/book/42622/">https://muse.jhu.edu/book/42622/</a> |
No items available.