HTML5 games : creating fun with HTML5, CSS3 and WEBGL / Jacob Seidelin.
Material type:
- text
- computer
- online resource
- 9781118855461 (e-book)
- QA76.76.C672 S45 2014eb
Includes index.
part I. Getting started with HTML5 games -- part II. Creating the basic game -- part III. Adding 3D and sound -- part IV. Local storage and multiplayer games.
Description based on online resource; title from PDF title page (ebrary, viewed February 27, 2014).
Electronic reproduction. Palo Alto, Calif. : ebrary, 2014. Available via World Wide Web. Access may be limited to ebrary affiliated libraries.
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