Hawley, Richard A.

Grome terrain modeling with Ogre3D, UDK, and Unity3D create massive terrains and export them to the most popular game engines / [electronic resource] : Richard A. Hawley. - Birmingham : Packt Pub., 2013. - iv, 145 p. : ill. - Community experience distilled . - Community experience distilled. .

Includes index.


Electronic reproduction.
Palo Alto, Calif. :
ebrary,
2013.
Available via World Wide Web.
Access may be limited to ebrary affiliated libraries.




Computer games--Programming.


Electronic books.

QA76.76.C672 / H39 2013eb