TY - BOOK AU - Boni,Marta ED - Project Muse. TI - World Building : : Transmedia, Fans, Industries / T2 - Transmedia : participatory culture and media convergence SN - 9789048525317 PY - 2017///] CY - Amsterdam PB - Amsterdam University Press KW - Storytelling in mass media KW - fast KW - Mass media KW - Social aspects KW - Imaginary places in mass media KW - SOCIAL SCIENCE KW - General KW - bisacsh KW - PSYCHOLOGY KW - Social Psychology KW - Film theory & criticism KW - bicssc KW - Medias KW - Aspect social KW - Art de conter dans les medias KW - Lieux imaginaires dans les medias KW - Electronic books. KW - local N1 - Frontmatter --; Table of Contents --; Introduction; Boni, Marta --; Section 1. Theories of World Building --; 1. The Aesthetics of Proliferation; Ryan, Marie-Laure --; 2. Building Science-Fiction Worlds; Bertetti, Paolo --; 3. "He Doesn't Look Like Sherlock Holmes"; Lapointe, Julien --; 4. "Visible World"; Baldacci, Cristina --; Section 2. Economies of World Building --; 5. A World of Disney; Freeman, Matthew --; 6. World-Building Logics and Copyright; Pearson, Roberta --; 7. Battleworlds; Johnson, Derek --; 8. Platform Producer Meets Game Master; Steinberg, Marc --; 9. Narrative Ecosystems; Innocenti, Veronica / Pescatore, Guglielmo --; Section 3. Immersion --; 10. The Building and Blurring of Worlds; Horton, Justin --; 11. Beyond Immersion; Wolf, Mark J.P. --; 12. Zombie Escape and Survival Plans; Perron, Bernard --; 13. MMORPG as Locally Realized Worlds of Action; Di Filippo, Laurent --; Section 4. Media as World-Building Devices --; 14. The Worries of the World(s); Redrobe, Karen --; 15. Linguistic Terrain and World Time; Fan, Victor --; 16. The Worlds Align; Jeffries, Dru --; 17. World Building and Metafiction in Contemporary Comic Books; Mellier, Denis --; Section 5. Appropriations and Fan Practices --; 18. The Monster at the End of This Book; Re, Valentina --; 19. Traversing the "Whoniverse"; Hills, Matt --; 20. Transmediaphilia, World Building, and the Pleasures of the Personal Digital Archive; Collins, Jim --; 21. The Politics of World Building; Hassler-Forest, Dan --; Index; Open Access N2 - "Thanks to modern technology, we are now living in an age of multiplatform fictional worlds, as television, film, the Internet, graphic novels, toys and more facilitate the creation of diverse yet compact imaginary universes, which are often recognisable as brands and exhibit well-defined identities. This volume, situated at the cutting edge of media theory, explores this phenomenon from both theoretical and practical perspectives, uncovering how the construction of these worlds influences our own determination of values and meaning in contemporary society."--Page 4 of cover UR - https://muse.jhu.edu/book/66361/ ER -