Mathematics for 3D game programming and computer graphics [electronic resource] /
Eric Lengyel.
- 2nd ed.
- Hingham, Mass. : Charles River Media, c2004.
- xviii, 551 p. : ill.
Includes bibliographical references (p. 539-541) and index.
Electronic reproduction. Palo Alto, Calif. : ebrary, 2013. Available via World Wide Web. Access may be limited to ebrary affiliated libraries.