Lengyel, Eric.

Mathematics for 3D game programming and computer graphics [electronic resource] / Eric Lengyel. - 2nd ed. - Hingham, Mass. : Charles River Media, c2004. - xviii, 551 p. : ill.

Includes bibliographical references (p. 539-541) and index.


Electronic reproduction.
Palo Alto, Calif. :
ebrary,
2013.
Available via World Wide Web.
Access may be limited to ebrary affiliated libraries.






Computer games--Programming.
Computer graphics--Mathematics.
Three-dimensional display systems--Mathematics.


Electronic books.

QA76.76.C672 / L46 2004eb

794.8/16693