AI and artificial life in video games [electronic resource] /
Guy W. Lecky-Thompson.
- Boston : Charles River Media/Cengage Technology, 2008.
- xv, 332 p. : ill.
Includes bibliographical references and index.
Electronic reproduction. Palo Alto, Calif. : ebrary, 2009. Available via World Wide Web. Access may be limited to ebrary affiliated libraries.
Computer games. Artificial intelligence. Video games--Design.