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21.
PHP game programming [electronic resource] / Matt Rutledge. by
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston : Course PTR, a division of Course Technology, c2004
Availability: No items available.

22.
The dark side of game texturing [electronic resource] / David Franson. by
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston, MA : Thomson Course Technology/Premier Press, c2004
Availability: No items available.

23.
Game art for teens [electronic resource] / Les Pardew. by
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston : Course PTR, a division of Course Technology, c2004
Availability: No items available.

24.
Garageband ignite! [electronic resource] / by Orren Merton. by Series: Ignite
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston : Course Technology PTR, 2004
Availability: No items available.

25.
Shaders for game programmers and artists [electronic resource] / Sebastien St-Laurent. by
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston, Ma. : Thomson/Course Technology, c2004
Availability: No items available.

26.
PHP 5 [electronic resource] : fast & easy web development. by Series: Fast & easy Web development
Edition: 3rd ed.
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction ; Audience: General;
Publication details: Boston, MA : Thomson Course Technology, c2004
Other title:
  • PHP 5, fast and easy web development
Availability: No items available.

27.
Adobe audition ignite! [electronic resource] / by Eric Grebler. by
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston, Mass. : Thomson Course Techology, c2004
Availability: No items available.

28.
Adobe Photoshop CS image effects [electronic resource] / Ron Grebler ... [et al.]. by
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston, MA : Thomson/Course Technology, c2004
Availability: No items available.

29.
Character development and storytelling for games [electronic resource] / [edited by] Sandy Doell. by
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston, MA : Course Technology, 2004
Availability: No items available.

30.
Programming role playing games with directx, 2nd edition [electronic resource] / Jim Adams. by
Edition: 2nd ed.
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston, MA : Premier Press, a division of Course Technology, 2004
Availability: No items available.

31.
Ableton Live 2 power! [electronic resource] / [Dave Hill, Jr.] ; technical edit by Ableton. by
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction ; Audience: General;
Publication details: Boston, MA : Course Technology, c2003
Availability: No items available.

32.
Maya 6 revealed [electronic resource] / Kelly L. Murdock. by
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston, MA. : Thompson Course Technology, 2004
Availability: No items available.

33.
Microsoft vbscript professional projects [electronic resource] / Jerry Lee Ford. by Series: Professional projects
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston, MA : Premier Press Inc., a division of Course Technology, 2003
Availability: No items available.

34.
Getting started with HIPAA [electronic resource] / Uday O. Ali Pabrai. by
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston, MA : Premier Press, a Division of Course Technology, c2003
Availability: No items available.

35.
Beginning game audio programming [electronic resource] / Mason McCuskey. by Series: Premier Press game development series
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston, Mass. : Premier Press, a division of Course Technology, 2003
Other title:
  • Game audio programming
Availability: No items available.

36.
Experience XSI 4 [electronic resource] : the official Softimage XSI 4 guide to character creation / Aaron Sims and Michael Isner ; foreword by Stan Winston. by
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston, MA : Thomson Course Technology, c2004
Other title:
  • XSI 4
Availability: No items available.

37.
$30 writing school [electronic resource] / Michael W. Dean. by
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston, MA : Thompson Course Technology, 2004
Other title:
  • Thirty-dollar writing school
Availability: No items available.

38.
Physics modeling for game programmers [electronic resource] / David Conger. by
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston, MA : Course Technology PTR, 2004
Availability: No items available.

39.
Finale 2005 Power! [electronic resource] / by Mark Johnson. by
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston : Thompson Course Technology, 2004
Availability: No items available.

40.
How to be a dj [electronic resource] / Chuck Fresh. by
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston, MA : Course Technology PTR, 2004
Availability: No items available.