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301.
Fundamentals of network game development [electronic resource] / Guy W. Lecky-Thompson. by
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston, MA : Course Technology/Cengage Learning, c2009
Availability: No items available.

302.
Getting started with Game Maker [electronic resource] / Jerry Lee Ford, Jr. by
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston, MA : Course Technology Cengage Learning, c2009
Availability: No items available.

303.
Collaborative online game creation [electronic resource] / Nanu Swamy and Naveena Aswadhati. by
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston, MA : Charles River Media/Course Technology Cengage Learning, 2009
Availability: No items available.

304.
Emotion notions [electronic resource] : modeling personality in game character AI / Erik Henry Vick. by
Edition: 1st ed.
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston, MA : Course Technology, PTR/CRM, 2008
Availability: No items available.

305.
PMP Exam in depth [electronic resource] : project management professional study guide for PMP and CAPM exams / Paul Sanghera. by
Edition: 2nd ed.
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston : Thomson Course Technology, 2009
Other title:
  • Certified associate in project management exams
  • Project management professional study guide for PMP and CAPM exams
Availability: No items available.

306.
The official photodex guide to ProShow 4 [electronic resource] / James Karney. by
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston, MA : Course Technology Cengage Learning, c2010
Availability: No items available.

307.
Picture yourself capturing ghosts on film [electronic resource] : step-by-step instruction for documenting the paranormal with photography and video / Christopher Balzano ; foreword by Jeff Belanger. by
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston, MA : Course Technology, a part of Cengage Learning, 2010
Other title:
  • Ghost hunting
Availability: No items available.

308.
Character animation with Direct3D [electronic resource] / Carl Granberg. by
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston, Mass. : Charles River Media : Course Technology/Cengage Learning, c2009
Availability: No items available.

309.
Inside SharePoint 2007 administration [electronic resource] / Steve Caravajal, Todd Klindt, Shane Young. by
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston, MA : Course Technology, c2009
Availability: No items available.

310.
311.
Poser 8 revealed [electronic resource] : the official guide / Kelly L. Murdock. by
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston : Course Technology, c2010
Other title:
  • Poser Eight revealed
Availability: No items available.

312.
Mixing in Pro Tools [electronic resource] : skill pack / Brian Smithers. by
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston : Thomson Course Technology, c2007
Availability: No items available.

313.
Beyond game design [electronic resource] : nine steps towards creating better video games / Richard Bartle ... [et al.] ; edited by Chris Bateman. by
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston, Mass. ; United Kingdom : Course Terchnology/Cengage Learning, c2009
Availability: No items available.

314.
Going pro with Cubase 5 [electronic resource] / Steve Pacey. by
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston, MA : Course Technology PTR, 2010
Availability: No items available.

315.
How does it sound now? [electronic resource] : legendary engineers and vintage gear / Gary Gottlieb. by
Material type: Text Text; Format: electronic available online remote; Nature of contents: biography; Literary form: Not fiction
Publication details: Boston, MA : Course Technology, c2010
Availability: No items available.

316.
Computer evidence [electronic resource] : collection and preservation / Christopher L.T. Brown. by
Edition: 2nd ed.
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston, Mass. : Course Technology/Cengage Learning, c2010
Availability: No items available.

317.
Cakewalk synthesizers [electronic resource] : from presets to power user / Simon Cann. by
Edition: 2nd ed.
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston, MA : Course Technology, c2010
Availability: No items available.

318.
101 quick and easy secrets for using your digital photographs [electronic resource] / Matthew Bamberg. by
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston, MA : Course Technology PTR/Cengage Learning, c2010
Other title:
  • One hundred and one quick and easy secrets for using your digital photographs
  • One hundred one quick and easy secrets for using your digital photographs
Availability: No items available.

319.
Microcontrollers [electronic resource] : from Assembly language to C using the PIC24 family / Robert Reese, J.W. Bruce, Bryan A. Jones. by
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Australia ; United Kingdom : Course Technology, c2009
Availability: No items available.

320.
AI game engine programming [electronic resource] / Brian Schwab. by
Edition: 2nd ed.
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston, MA : Course Technology, Cengage Learning, c2009
Availability: No items available.