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1.
Augmented learning [electronic resource] : research and design of mobile educational games / Eric Klopfer. by
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Cambridge, Mass. : MIT Press, c2008
Availability: No items available.

2.
The multiplayer classroom [electronic resource] : designing coursework as a game / Lee Sheldon. by Series: Prima Tech's game development
Edition: 1st ed.
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston, Mass. : Cengage Learning, 2012
Availability: No items available.

3.
Playing games in school : video games and simulations for primary and secondary education / edited by Atsusi "2c" Hirumi. by
Edition: First edition.
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publisher: Eugene, Oregon : International Society for Technology in Education, [2010]Copyright date: ©2010
Availability: No items available.

4.
Jeu, simulation et jeu de rôle / Gilles Chamberland et Guy Provost. by Series: Collection Formules pedagogiques | Book collections on Project MUSE
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publisher: Sainte-Foy [Que.] : Presses de l'Universite du Quebec, 1996Manufacturer: Baltimore, Md. : Project MUSE, 2013Copyright date: ©1996
Online resources:
Availability: No items available.

5.
Games of history : games and gaming as historical sources / Apostolos Spanos. by Series: Routledge guides to using historical sources
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publisher: London ; New York : Routledge, [2021]Copyright date: 2021
Online resources:
Availability: No items available.