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1.
Game character animation all in one [electronic resource] / Les Pardew. by
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston, Mass. : Thomson Course Technology, c2007
Availability: No items available.

2.
Character animation with Direct3D [electronic resource] / Carl Granberg. by
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Boston, Mass. : Charles River Media : Course Technology/Cengage Learning, c2009
Availability: No items available.

3.
Game character creation with Blender and Unity [electronic resource] / Chris Totten. by
Edition: 1st ed.
Material type: Text Text; Format: electronic available online remote; Literary form: Not fiction
Publication details: Indianapolis : John Wiley & Sons, 2012
Availability: No items available.

4.
Game AI pro 360. Guide to character behavior / [edited] by Steve Rabin. by
Material type: Text Text; Format: available online remote; Literary form: Not fiction
Publisher: Boca Raton : CRC Press, 2020
Availability: No items available.

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