000 01330nam a2200337Ia 4500
001 0000113295
005 20171002055951.0
006 m u
007 cr cn|||||||||
008 090424s2009 maua sb 001 0 eng d
020 _z1584506792 (hardcover with cd-rom : alk. paper)
020 _z9781584506799 (hardcover with cd-rom : alk. paper)
035 _a(CaPaEBR)ebr10333468
035 _a(OCoLC)646835143
040 _aCaPaEBR
_cCaPaEBR
050 1 4 _aQA76.76.C672
_bI58 2009eb
245 0 0 _aIntroduction to game development
_h[electronic resource] /
_cedited by Steve Rabin.
250 _a2nd ed.
260 _aBoston, MA :
_bCourse Technology/Cengage Learning,
_c2009.
300 _axxv, 980 p. :
_bill. (some col.)
504 _aIncludes bibliographical references and index.
533 _aElectronic reproduction.
_bPalo Alto, Calif. :
_cebrary,
_d2009.
_nAvailable via World Wide Web.
_nAccess may be limited to ebrary affiliated libraries.
650 0 _aComputer games
_xDesign.
650 0 _aComputer games
_xProgramming.
650 0 _aVideo games
_xDesign.
655 7 _aElectronic books.
_2local
700 1 _aRabin, Steve.
710 2 _aebrary, Inc.
856 4 0 _uhttp://site.ebrary.com/lib/daystar/Doc?id=10333468
_zAn electronic book accessible through the World Wide Web; click to view
908 _a170314
942 0 0 _cEB
999 _c102445
_d102445