000 | 01330nam a2200337Ia 4500 | ||
---|---|---|---|
001 | 0000113295 | ||
005 | 20171002055951.0 | ||
006 | m u | ||
007 | cr cn||||||||| | ||
008 | 090424s2009 maua sb 001 0 eng d | ||
020 | _z1584506792 (hardcover with cd-rom : alk. paper) | ||
020 | _z9781584506799 (hardcover with cd-rom : alk. paper) | ||
035 | _a(CaPaEBR)ebr10333468 | ||
035 | _a(OCoLC)646835143 | ||
040 |
_aCaPaEBR _cCaPaEBR |
||
050 | 1 | 4 |
_aQA76.76.C672 _bI58 2009eb |
245 | 0 | 0 |
_aIntroduction to game development _h[electronic resource] / _cedited by Steve Rabin. |
250 | _a2nd ed. | ||
260 |
_aBoston, MA : _bCourse Technology/Cengage Learning, _c2009. |
||
300 |
_axxv, 980 p. : _bill. (some col.) |
||
504 | _aIncludes bibliographical references and index. | ||
533 |
_aElectronic reproduction. _bPalo Alto, Calif. : _cebrary, _d2009. _nAvailable via World Wide Web. _nAccess may be limited to ebrary affiliated libraries. |
||
650 | 0 |
_aComputer games _xDesign. |
|
650 | 0 |
_aComputer games _xProgramming. |
|
650 | 0 |
_aVideo games _xDesign. |
|
655 | 7 |
_aElectronic books. _2local |
|
700 | 1 | _aRabin, Steve. | |
710 | 2 | _aebrary, Inc. | |
856 | 4 | 0 |
_uhttp://site.ebrary.com/lib/daystar/Doc?id=10333468 _zAn electronic book accessible through the World Wide Web; click to view |
908 | _a170314 | ||
942 | 0 | 0 | _cEB |
999 |
_c102445 _d102445 |