000 | 01387nam a2200337 a 4500 | ||
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001 | 0000127958 | ||
005 | 20171002060851.0 | ||
006 | m u | ||
007 | cr cn||||||||| | ||
008 | 101206s2010 enka sb 001 0 eng d | ||
020 | _z9781849690546 | ||
020 | _z9781849690553 (e-book) | ||
035 | _a(CaPaEBR)ebr10428633 | ||
035 | _a(OCoLC)694146995 | ||
040 |
_aCaPaEBR _cCaPaEBR |
||
050 | 1 | 4 |
_aQA76.76.C672 _bH46 2010eb |
100 | 1 | _aCreighton, Ryan Henson. | |
245 | 1 | 0 |
_aUnity 3D game development by example _h[electronic resource] : _bbeginner's guide : a seat-of-your-pants manual for building fun, groovy little games quickly / _cRyan Henson Creighton. |
260 |
_aBirmingham [U.K.] : _bPackt Pub., _c2010. |
||
300 |
_aix, 364 p. : _bill. (chiefly col.) |
||
504 | _aIncludes bibliographical references and index. | ||
533 |
_aElectronic reproduction. _bPalo Alto, Calif. : _cebrary, _d2013. _nAvailable via World Wide Web. _nAccess may be limited to ebrary affiliated libraries. |
||
650 | 0 |
_aComputer games _xProgramming. |
|
650 | 0 | _aThree-dimensional display systems. | |
650 | 0 | _aReal-time programming. | |
650 | 0 | _aComputer graphics. | |
655 | 7 |
_aElectronic books. _2local |
|
710 | 2 | _aebrary, Inc. | |
856 | 4 | 0 |
_uhttp://site.ebrary.com/lib/daystar/Doc?id=10428633 _zAn electronic book accessible through the World Wide Web; click to view |
908 | _a170314 | ||
942 | 0 | 0 | _cEB |
999 |
_c117107 _d117107 |