000 01646nam a2200421 a 4500
001 0000130108
005 20171002061011.0
006 m u
007 cr cn|||||||||
008 100713s2011 inua s 001 0 eng d
010 _z 2010932454
020 _z9780470891667 (pbk : alk. paper)
020 _z0470891661 (pbk : alk. paper)
020 _z9781118013939 (ebk.)
020 _z9781118013946 (ebk.)
020 _z9781118015346 (e-book)
035 _a(CaPaEBR)ebr10441497
035 _a(OCoLC)781260974
040 _aCaPaEBR
_cCaPaEBR
050 1 4 _aTK5103.2
_b.R36 2011eb
100 1 _aRandolph, Nick.
245 1 0 _aProfessional Windows phone 7 application development
_h[electronic resource] :
_bbuilding applications and games using Visual Studio, Silverlight, and XNA /
_cNick Randolph, Christopher Fairbairn.
250 _a1st ed.
260 _aIndianapolis, Ind. :
_bWiley Pub., Inc,
_c2011.
300 _axxx, 594 p. :
_bill.
490 0 _aWrox programmer to programmer
500 _aIncludes index.
533 _aElectronic reproduction.
_bPalo Alto, Calif. :
_cebrary,
_d2013.
_nAvailable via World Wide Web.
_nAccess may be limited to ebrary affiliated libraries.
630 0 0 _aSilverlight (Electronic resource)
630 0 0 _aMicrosoft XNA (Computer file)
650 0 _aSmartphones
_xProgramming.
650 0 _aApplication software
_xDevelopment.
655 7 _aElectronic books.
_2local
700 1 _aFairbairn, Christopher.
710 2 _aebrary, Inc.
856 4 0 _uhttp://site.ebrary.com/lib/daystar/Doc?id=10441497
_zAn electronic book accessible through the World Wide Web; click to view
908 _a170314
942 0 0 _cEB
999 _c119257
_d119257