000 | 01324nam a2200373Ia 4500 | ||
---|---|---|---|
001 | 0000131026 | ||
005 | 20171002061041.0 | ||
006 | m u | ||
007 | cr cn||||||||| | ||
008 | 110320s2010 maua s 001 0 eng d | ||
010 | _z 2010933076 | ||
020 | _z9781584505372 | ||
020 | _z1584505370 | ||
020 | _z1584506245 | ||
035 | _a(CaPaEBR)ebr10448719 | ||
035 | _a(OCoLC)715155292 | ||
040 |
_aCaPaEBR _cCaPaEBR |
||
050 | 1 | 4 |
_aQA76.76.C672 _bH373 2010eb |
100 | 1 | _aHarbour, Jonathan S. | |
245 | 1 | 0 |
_aXNA Game Studio 4.0 for Xbox 360 developers _h[electronic resource] / _cJonathan S. Harbour. |
250 | _a1st ed. | ||
260 |
_aBoston, MA : _bCengage Learning, _c2010. |
||
300 |
_axvii, 414 p. : _bill. |
||
500 | _aIncludes index. | ||
533 |
_aElectronic reproduction. _bPalo Alto, Calif. : _cebrary, _d2011. _nAvailable via World Wide Web. _nAccess may be limited to ebrary affiliated libraries. |
||
630 | 0 | 0 | _aMicrosoft XNA (Computer file) |
650 | 0 |
_aComputer games _xProgramming. |
|
650 | 0 |
_aComputer games _xDesign. |
|
650 | 0 | _aXbox 360 (Video game console) | |
655 | 7 |
_aElectronic books. _2local |
|
710 | 2 | _aebrary, Inc. | |
856 | 4 | 0 |
_uhttp://site.ebrary.com/lib/daystar/Doc?id=10448719 _zAn electronic book accessible through the World Wide Web; click to view |
908 | _a170314 | ||
942 | 0 | 0 | _cEB |
999 |
_c120175 _d120175 |