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001 0000131026
005 20171002061041.0
006 m u
007 cr cn|||||||||
008 110320s2010 maua s 001 0 eng d
010 _z 2010933076
020 _z9781584505372
020 _z1584505370
020 _z1584506245
035 _a(CaPaEBR)ebr10448719
035 _a(OCoLC)715155292
040 _aCaPaEBR
_cCaPaEBR
050 1 4 _aQA76.76.C672
_bH373 2010eb
100 1 _aHarbour, Jonathan S.
245 1 0 _aXNA Game Studio 4.0 for Xbox 360 developers
_h[electronic resource] /
_cJonathan S. Harbour.
250 _a1st ed.
260 _aBoston, MA :
_bCengage Learning,
_c2010.
300 _axvii, 414 p. :
_bill.
500 _aIncludes index.
533 _aElectronic reproduction.
_bPalo Alto, Calif. :
_cebrary,
_d2011.
_nAvailable via World Wide Web.
_nAccess may be limited to ebrary affiliated libraries.
630 0 0 _aMicrosoft XNA (Computer file)
650 0 _aComputer games
_xProgramming.
650 0 _aComputer games
_xDesign.
650 0 _aXbox 360 (Video game console)
655 7 _aElectronic books.
_2local
710 2 _aebrary, Inc.
856 4 0 _uhttp://site.ebrary.com/lib/daystar/Doc?id=10448719
_zAn electronic book accessible through the World Wide Web; click to view
908 _a170314
942 0 0 _cEB
999 _c120175
_d120175