000 01349nam a2200337 a 4500
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005 20171002061220.0
006 m u
007 cr cn|||||||||
008 110518s2011 enka s 001 0 eng d
020 _z9781849512923
020 _z9781849512930 (e-book)
035 _a(CaPaEBR)ebr10467629
035 _a(OCoLC)726880379
040 _aCaPaEBR
_cCaPaEBR
050 1 4 _aGV1469.15
_b.L36 2011eb
100 1 _aLang, Christophe.
245 1 0 _aPanda3D 1.7 game developer's cookbook
_h[electronic resource] :
_bover 80 recipes for developing 3D games with Panda3D, a full-scale 3D game engine /
_cChristoph Lang.
260 _aBirmingham U.K. :
_bPackt Open Source,
_c2011.
300 _aiv, 322 p. :
_bill. (some col.)
500 _a"Quick answers to common problems"--Cover.
500 _aIncludes index.
533 _aElectronic reproduction.
_bPalo Alto, Calif. :
_cebrary,
_d2011.
_nAvailable via World Wide Web.
_nAccess may be limited to ebrary affiliated libraries.
650 0 _aElectronic games.
650 0 _aElectronic games
_xDesign.
650 0 _aThree-dimensional display systems.
655 7 _aElectronic books.
_2local
710 2 _aebrary, Inc.
856 4 0 _uhttp://site.ebrary.com/lib/daystar/Doc?id=10467629
_zAn electronic book accessible through the World Wide Web; click to view
908 _a170314
942 0 0 _cEB
999 _c122794
_d122794