000 01335nam a2200325 a 4500
001 0000139671
005 20171002061618.0
006 m u
007 cr cn|||||||||
008 111003s2011 enka s 001 0 eng d
020 _z9781849690522
020 _z9781849690539 (e-book)
035 _a(CaPaEBR)ebr10496817
035 _a(OCoLC)761694363
040 _aCaPaEBR
_cCaPaEBR
050 1 4 _aQA76.76.C672
_bM66 2011eb
100 1 _aMoore, Richard J.
245 1 0 _aUnreal development kit 3
_h[electronic resource] :
_bbeginner's guide : a fun, quick, step-by-step buide to level design and creating your own game world /
_cRichard Moore.
260 _aBirmingham, U.K. :
_bPackt Pub.,
_c2011.
300 _aiv, 241 p. :
_bill. (some col.)
500 _a"Learn by doing : less theory, more results"--Cover.
500 _aIncludes index.
533 _aElectronic reproduction.
_bPalo Alto, Calif. :
_cebrary,
_d2011.
_nAvailable via World Wide Web.
_nAccess may be limited to ebrary affiliated libraries.
650 0 _aComputer games
_xProgramming.
650 0 _aUnrealScript (Computer program language)
655 7 _aElectronic books.
_2local
710 2 _aebrary, Inc.
856 4 0 _uhttp://site.ebrary.com/lib/daystar/Doc?id=10496817
_zAn electronic book accessible through the World Wide Web; click to view
908 _a170314
942 0 0 _cEB
999 _c128820
_d128820