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005 20171002061650.0
006 m u
007 cr cn|||||||||
008 100920s2011 maua sb 001 0 eng d
010 _z 2010038384
020 _z9780262015462
020 _z0262015463
035 _a(CaPaEBR)ebr10502102
035 _a(OCoLC)756496949
040 _aCaPaEBR
_cCaPaEBR
050 1 4 _aGV1469.34.P79
_bC35 2011eb
100 1 _aCalleja, Gordon.
245 1 0 _aIn-game
_h[electronic resource] :
_bfrom immersion to incorporation /
_cGordon Calleja.
260 _aCambridge, MA :
_bMIT Press,
_cc2011.
300 _a224 p. :
_bill.
504 _aIncludes bibliographical references and index.
533 _aElectronic reproduction.
_bPalo Alto, Calif. :
_cebrary,
_d2011.
_nAvailable via World Wide Web.
_nAccess may be limited to ebrary affiliated libraries.
650 0 _aVideo games
_xPsychological aspects.
650 0 _aVideo gamers
_xPsychology.
650 0 _aVirtual reality
_xPsychological aspects.
655 7 _aElectronic books.
_2local
710 2 _aebrary, Inc.
856 4 0 _uhttp://site.ebrary.com/lib/daystar/Doc?id=10502102
_zAn electronic book accessible through the World Wide Web; click to view
908 _a170314
942 0 0 _cEB
999 _c129606
_d129606