000 01502nam a2200373 a 4500
001 0000140672
005 20171002061700.0
006 m u
007 cr cn|||||||||
008 100927s2012 maua sb 001 0 eng d
010 _z 2010938074
020 _z1435457331 (soft cover : alk. paper)
020 _z9781435457331
020 _z9781435457348 (e-book)
035 _a(CaPaEBR)ebr10503310
035 _a(OCoLC)762134618
040 _aCaPaEBR
_cCaPaEBR
050 1 4 _aQA76.9.M35
_bF59 2012eb
100 1 _aFlynt, John Patick.
245 1 0 _aMathematics and physics for programmers
_h[electronic resource] /
_cJohn Patrick Flynt, Danny Kodicek.
250 _a2nd ed.
260 _aBoston, Mass :
_bCourse Technology PTR,
_c2012.
300 _axx, 667 p. :
_bill.
504 _aIncludes bibliographical references and index.
505 0 _apt. 1. Essential topics in mathematics -- pt. 2. Essential topics in physics -- pt. 3. Complex motion -- pt. 4. 3-D mathematics -- pt. 5. Game algorithms.
533 _aElectronic reproduction.
_bPalo Alto, Calif. :
_cebrary,
_d2011.
_nAvailable via World Wide Web.
_nAccess may be limited to ebrary affiliated libraries.
650 0 _aComputer science
_xMathematics.
650 0 _aPhysics.
655 7 _aElectronic books.
_2local
700 1 _aKodicek, Danny.
710 2 _aebrary, Inc.
856 4 0 _uhttp://site.ebrary.com/lib/daystar/Doc?id=10503310
_zAn electronic book accessible through the World Wide Web; click to view
908 _a170314
942 0 0 _cEB
999 _c129821
_d129821