000 01550nam a2200349 a 4500
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005 20171002062546.0
006 m u
007 cr cn|||||||||
008 120731s2012 inua s 001 0 eng d
010 _z 2012945679
020 _z9781118328323 (pbk alk. paper)
020 _z1118328329 (pbk alk. paper)
020 _z9781118483343 (e-book)
035 _a(CaPaEBR)ebr10593192
035 _a(OCoLC)811407560
040 _aCaPaEBR
_cCaPaEBR
050 1 4 _aTR897.7
_b.M87 2012eb
100 1 _aMurdock, Kelly.
245 1 0 _aAutodesk 3ds max 2013 bible
_h[electronic resource] /
_cKelly L. Murdock.
250 _a1st ed.
260 _aIndianapolis, Ind. :
_bJohn Wiley & Sons, Inc.,
_cc2012.
300 _axli, 796 p. :
_bcol. ill.
500 _aIncludes index.
505 0 _apt. 1. Getting started with Autodesk 3ds max 2013 -- pt. 2. Manipulating objects -- pt. 3. Modeling 3D assets -- pt. 4. Applying materials and textures -- pt. 5. Working with cameras, lighting, and rendering -- pt. 6. Animating objects and scenes -- pt. 7. Working with characters -- pt. 8. Dynamic animation.
533 _aElectronic reproduction.
_bPalo Alto, Calif. :
_cebrary,
_d2011.
_nAvailable via World Wide Web.
_nAccess may be limited to ebrary affiliated libraries.
630 0 0 _a3ds max (Computer file)
655 7 _aElectronic books.
_2local
710 2 _aebrary, Inc.
856 4 0 _uhttp://site.ebrary.com/lib/daystar/Doc?id=10593192
_zAn electronic book accessible through the World Wide Web; click to view
908 _a170314
942 0 0 _cEB
999 _c143697
_d143697