000 01384nam a2200361Ia 4500
001 0000155410
005 20171002062614.0
006 m u
007 cr cn|||||||||
008 120615s2012 inua sb 001 0 eng d
020 _z9781118301326 (pbk : alk. paper)
020 _z9781118301333
020 _z1118301323 (pbk : alk. paper)
035 _a(CaPaEBR)ebr10596945
035 _a(OCoLC)815502608
040 _aCaPaEBR
_cCaPaEBR
050 1 4 _aQA76.76.C672
_bR48 2012eb
100 1 _aRettig, Pascal K.
245 1 0 _aProfessional HTML5 mobile game development
_h[electronic resource] /
_cPascal Rettig, David Karlins, Brad Wilson.
260 _aIndianapolis, IN :
_bWIley Pub. Inc.,
_c2012.
300 _axxviii, 523 p. :
_bill.
504 _aIncludes bibliographical references and index.
533 _aElectronic reproduction.
_bPalo Alto, Calif. :
_cebrary,
_d2011.
_nAvailable via World Wide Web.
_nAccess may be limited to ebrary affiliated libraries.
630 0 0 _aCanvas (Computer file)
650 0 _aHTML (Document markup language)
650 0 _aComputer games
_xProgramming.
655 7 _aElectronic books.
_2local
700 1 _aKarlins, David.
700 1 _aWilson, Brad.
710 2 _aebrary, Inc.
856 4 0 _uhttp://site.ebrary.com/lib/daystar/Doc?id=10596945
_zAn electronic book accessible through the World Wide Web; click to view
908 _a170314
942 0 0 _cEB
999 _c144558
_d144558