000 01602nam a2200373 a 4500
001 0000169011
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006 m o u
007 cr cn|||||||||
008 150303s2013 enka s 001 0 eng d
020 _z9781849694100
020 _z9781849694117 (e-book)
035 _a(CaPaEBR)ebr10695788
035 _a(OCoLC)849934057
040 _aCaPaEBR
_cCaPaEBR
050 1 4 _aQA76.76.H94
_b.L444 2013eb
082 0 4 _a005.72
_223
100 1 _aLee Elliott, Jason.
245 1 0 _aHTML5 game development with GameMaker
_h[electronic resource] :
_bexperience a captivating journey that will take you from creating a full-on shoot 'em up to your first social web browser game /
_cJason Lee Elliott.
260 _aBirmingham, U.K. :
_bPackt Publishing,
_cc2013.
300 _a1 online resource (v, 346 p.) :
_bill. (some col.)
500 _a"Community Experience Distilled"--Cover.
500 _aIncludes index.
533 _aElectronic reproduction.
_bPalo Alto, Calif. :
_cebrary,
_d2015.
_nAvailable via World Wide Web.
_nAccess may be limited to ebrary affiliated libraries.
588 _aDescription based on online resource; title from title page (ebrary, viewed May 23, 2013).
650 0 _aHTML (Document markup language)
650 0 _aElectronic games
_xDesign.
650 0 _aComputer games
_xDesign.
650 0 _aComputer games
_xProgramming.
655 7 _aElectronic books.
_2local
710 2 _aebrary, Inc.
856 4 0 _uhttp://site.ebrary.com/lib/daystar/Doc?id=10695788
_zAn electronic book accessible through the World Wide Web; click to view
908 _a170314
942 0 0 _cEB
999 _c158154
_d158154