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006 m o d
007 cr cn|||||||||
008 131029s2013 enka ob 001 0 eng d
020 _z9781849696586
020 _a9781849696593 (e-book)
035 _a(CaPaEBR)ebr10772045
035 _a(OCoLC)865474320
040 _aCaPaEBR
_beng
_erda
_epn
_cCaPaEBR
050 1 4 _aQA76.73.C154
_b.N678 2013eb
082 0 4 _a005.133
_223
100 1 _aNorton, Terry.
245 1 0 _aLearning C# by developing games with unity 3D beginner's guide :
_blearn the fundamentals of C# to create scripts for your GameObjects /
_cTerry Norton.
264 1 _aBirmingham, England :
_bPackt Publishing,
_c2013.
264 4 _c©2013
300 _a1 online resource (292 pages) :
_billustrations
336 _atext
_2rdacontent
337 _acomputer
_2rdamedia
338 _aonline resource
_2rdacarrier
500 _a"Learning by doing : less theory, more results"--Cover.
504 _aIncludes bibliographical references and index.
588 _aDescription based on online resource; title from PDF title page (ebrary, viewed October 14, 2013).
590 _aElectronic reproduction. Palo Alto, Calif. : ebrary, 2013. Available via World Wide Web. Access may be limited to ebrary affiliated libraries.
650 0 _aC# (Computer program language)
655 0 _aElectronic books.
776 0 8 _iPrint version:
_aNorton, Terry.
_tLearning C# by developing games with unity 3D beginner's guide : learn the fundamentals of C# to create scripts for your GameObjects.
_dBermingham, England : Packt Publishing, c2013
_hvii, 271 pages
_z9781849696586
797 2 _aebrary.
856 4 0 _uhttp://site.ebrary.com/lib/daystar/Doc?id=10772045
_zAn electronic book accessible through the World Wide Web; click to view
908 _a170314
942 0 0 _cEB
999 _c163980
_d163980