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006 m o d
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008 131115t20142014vtuadg ob 001 0 eng|d
020 _z9781409450245 (hardcover : alk. paper)
020 _z9781409450252 (pbk. : alk. paper)
020 _a9781409450269 (e-book)
035 _a(CaPaEBR)ebr10829003
035 _a(OCoLC)869553508
040 _aCaPaEBR
_beng
_erda
_epn
_cCaPaEBR
050 1 4 _aGV1203
_b.C344 2014eb
082 0 4 _a790.1/922
_223
245 0 0 _aChildren's games in the new media age :
_bchildlore, media and the playground /
_cedited by Andrew Burn and Chris Richards.
264 1 _aBurlington :
_bAshgate,
_c[2014]
264 4 _c©2014
300 _a1 online resource (239 pages) :
_billustrations, music.
336 _atext
_2rdacontent
337 _acomputer
_2rdamedia
338 _aonline resource
_2rdacarrier
440 0 _aAshgate studies in childhood, 1700 to the present
504 _aIncludes bibliographical references and index.
588 _aDescription based on print version record.
590 _aElectronic reproduction. Palo Alto, Calif. : ebrary, 2014. Available via World Wide Web. Access may be limited to ebrary affiliated libraries.
650 0 _aGames.
650 0 _aGames and technology.
655 0 _aElectronic books.
700 1 _aBurn, Andrew Nicholas.
700 1 _aRichards, Christopher Owen.
776 0 8 _iPrint version:
_tChildren's games in the new media age : childlore, media and the playground.
_dBurlington : Ashgate, [2014]
_hxii, 224 pages
_kAshgate studies in childhood, 1700 to the present
_z9781409450252
_w(DLC)10829003
797 2 _aebrary.
856 4 0 _uhttp://site.ebrary.com/lib/daystar/Doc?id=10829003
_zAn electronic book accessible through the World Wide Web; click to view
908 _a170314
942 0 0 _cEB
999 _c168733
_d168733