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006 m o d
007 cr cn|||||||||
008 140714t20142014enka o 001 0 eng d
020 _z9781849698061
020 _a9781849698078 (e-book)
035 _a(CaPaEBR)ebr10887718
035 _a(OCoLC)884585284
040 _aCaPaEBR
_beng
_erda
_epn
_cCaPaEBR
050 1 4 _aGV1469.3
_b.B87 2014eb
082 0 4 _a794.8
_223
100 1 _aBura, John,
_eauthor.
245 1 0 _aConstruct 2 game development by example /
_cJohn Bura.
264 1 _aBirmingham, England :
_bPackt Publishing,
_c2014.
264 4 _c©2014
300 _a1 online resource (230 pages) :
_billustrations.
336 _atext
_2rdacontent
337 _acomputer
_2rdamedia
338 _aonline resource
_2rdacarrier
490 1 _aCommunity Experience Distilled
500 _aIncludes index.
588 _aDescription based on online resource; title from PDF title page (ebrary, viewed July 07, 2014).
590 _aElectronic reproduction. Palo Alto, Calif. : ebrary, 2014. Available via World Wide Web. Access may be limited to ebrary affiliated libraries.
630 0 0 _aConstruct 2.
650 0 _aVideo games
_xDesign.
650 0 _aComputer games
_xDesign.
655 0 _aElectronic books.
776 0 8 _iPrint version:
_aBura, John.
_tConstruct 2 game development by example : learn how to make games for multiple platforms with Construct 2.
_dBirmingham, England : Packt Publishing, c2014
_hiv, 214 pages
_kCommunity experience distilled.
_z9781849698061
797 2 _aebrary.
830 0 _aCommunity experience distilled.
856 4 0 _uhttp://site.ebrary.com/lib/daystar/Doc?id=10887718
_zAn electronic book accessible through the World Wide Web; click to view
908 _a170314
942 0 0 _cEB
999 _c173948
_d173948