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006 m o d
007 cr cn|||||||||
008 150122t20142014mnu ob 001 0 eng d
020 _z9780816693160
020 _a9781452943459 (e-book)
035 _a(CaPaEBR)ebr11003364
035 _a(OCoLC)903962338
040 _aCaPaEBR
_beng
_erda
_epn
_cCaPaEBR
050 1 4 _aGV1469.17.S63
_b.S539 2014eb
082 0 4 _a794.8
_223
100 1 _aShaw, Adrienne,
_d1983-
_eauthor.
245 1 0 _aGaming at the edge :
_bsexuality and gender at the margins of gamer culture /
_cAdrienne Shaw.
264 1 _aMinneapolis, Minnesota ;
_aLondon, England :
_bUniversity of Minnesota Press,
_c2014.
264 4 _c©2014
300 _a1 online resource (329 pages)
336 _atext
_2rdacontent
337 _acomputer
_2rdamedia
338 _aonline resource
_2rdacarrier
504 _aIncludes bibliographical references and index.
588 _aDescription based on print version record.
590 _aElectronic reproduction. Palo Alto, Calif. : ebrary, 2015. Available via World Wide Web. Access may be limited to ebrary affiliated libraries.
650 0 _aVideo games
_xSocial aspects.
650 0 _aElectronic games
_xSocial aspects.
650 0 _aGender identity.
650 0 _aSex role.
650 0 _aSex.
655 0 _aElectronic books.
776 0 8 _iPrint version:
_aShaw, Adrienne, 1983-
_tGaming at the edge : sexuality and gender at the margins of gamer culture.
_dMinneapolis, Minnesota ; London, England : University of Minnesota Press, c2014
_hx, 317 pages
_z9780816693160
_w2014005527
797 2 _aebrary.
856 4 0 _uhttp://site.ebrary.com/lib/daystar/Doc?id=11003364
_zAn electronic book accessible through the World Wide Web; click to view
908 _a170314
942 0 0 _cEB
999 _c179701
_d179701