000 | 01919nam a2200433 i 4500 | ||
---|---|---|---|
001 | 0000192777 | ||
005 | 20171002065905.0 | ||
006 | m o d | ||
007 | cr cn||||||||| | ||
008 | 150410t20152015ne a ob 001 0 eng d | ||
020 | _z9789089646392 | ||
020 | _a9789048523030 (e-book) | ||
035 | _a(CaPaEBR)ebr11037882 | ||
040 |
_aCaPaEBR _beng _erda _epn _cCaPaEBR |
||
050 | 1 | 4 |
_aGV1469.27 _b.P539 2015eb |
082 | 0 | 4 |
_a794.8 _223 |
245 | 0 | 0 |
_aPlayful identities : _bthe ludification of digital media cultures / _cedited by Valerie Frissen [and four others] ; cover design, Suzan Beijer. |
264 | 1 |
_aAmsterdam, [Netherlands] : _bAmsterdam University Press, _c2015. |
|
264 | 4 | _c©2015 | |
300 |
_a1 online resource (366 pages) : _billustrations. |
||
336 |
_atext _2rdacontent |
||
337 |
_acomputer _2rdamedia |
||
338 |
_aonline resource _2rdacarrier |
||
490 | 1 | _aMediaMatters | |
504 | _aIncludes bibliographical references at the end of each chapters and indexes. | ||
588 | _aDescription based on online resource; title from PDF title page (ebrary, viewed April 10, 2015). | ||
590 | _aElectronic reproduction. Palo Alto, Calif. : ebrary, 2015. Available via World Wide Web. Access may be limited to ebrary affiliated libraries. | ||
650 | 0 | _aComputer games. | |
650 | 0 |
_aVideo games _xPsychological aspects. |
|
650 | 0 |
_aVideo games _xSocial aspects. |
|
655 | 0 | _aElectronic books. | |
700 | 1 |
_aFrissen, Valerie, _eeditor. |
|
700 | 1 |
_aBeijer, Suzan, _ecover designer. |
|
776 | 0 | 8 |
_iPrint version: _tPlayful identities : the ludification of digital media cultures. _dAmsterdam, [Netherlands] : Amsterdam University Press, c2015 _h363 pages _kMediaMatters. _z9789089646392 |
797 | 2 | _aebrary. | |
830 | 0 | _aMediaMatters. | |
856 | 4 | 0 |
_uhttp://site.ebrary.com/lib/daystar/Doc?id=11037882 _zAn electronic book accessible through the World Wide Web; click to view |
908 | _a170314 | ||
942 | 0 | 0 | _cEB |
999 |
_c181910 _d181910 |