000 01518nam a2200349Ia 4500
001 ebr10266192
003 CaPaEBR
006 m u
007 cr cn|||||||||
008 071116s2007 sz ab sb 000 0 eng d
010 _z 2007933332
020 _z9783764384142 (pbk.)
020 _z376438414X (pbk.)
040 _aCaPaEBR
_cCaPaEBR
035 _a(OCoLC)302342328
050 1 4 _aQA76.76.C672
_bS63 2007eb
245 0 0 _aSpace time play
_h[electronic resource] :
_bcomputer games, architecture and urbanism : the next level /
_cedited by Friedrich von Borries, Steffen P. Walz, Matthias B�ottger ; in collaboration with Drew Davidson, Heather Kelley, Julian K�ucklich.
260 _aBasel ;
_aBoston :
_bBirkhauser,
_cc2007.
300 _a495 p. :
_bill. (some col.)., maps (some col.)
504 _aIncludes bibliographical references.
533 _aElectronic reproduction.
_bPalo Alto, Calif. :
_cebrary,
_d2009.
_nAvailable via World Wide Web.
_nAccess may be limited to ebrary affiliated libraries.
650 0 _aComputer games.
650 0 _aComputer games
_xDesign.
655 7 _aElectronic books.
_2local
700 1 _aBorries, Friedrich von.
700 1 _aWalz, Steffen P.,
_d1973-
700 1 _aB�ottger, Matthias,
_d1974-
700 1 _aDavidson, Drew,
_d1970-
700 1 _aKelley, Heather,
_d1969-
700 1 _aK�ucklich, Julian,
_d1974-
710 2 _aebrary, Inc.
856 4 0 _uhttp://site.ebrary.com/lib/daystar/Doc?id=10266192
_zAn electronic book accessible through the World Wide Web; click to view
999 _c191052
_d191052