000 01592cam a22004334a 4500
001 musev2_101319
003 MdBmJHUP
005 20240815120855.0
006 m o d
007 cr||||||||nn|n
008 220405s2022 enk o 00 0 eng d
020 _a9781447360773
020 _z9781447360759
035 _a(OCoLC)1328134982
040 _aMdBmJHUP
_cMdBmJHUP
100 1 _aJones, Phil,
_eauthor.
245 1 0 _aVirtual Reality Methods :
_bA Guide for Researchers in the Social Sciences and Humanities /
_cPhil Jones, Tess Osborne.
264 1 _aBristol :
_bPolicy Press,
_c2022.
264 3 _aBaltimore, Md. :
_bProject MUSE,
_c2022
264 4 _c©2022.
300 _a1 online resource (158 pages).
336 _atext
_btxt
_2rdacontent
337 _acomputer
_bc
_2rdamedia
338 _aonline resource
_bcr
_2rdacarrier
506 0 _aOpen Access
_fUnrestricted online access
_2star
588 _aDescription based on print version record.
650 0 _aVirtual reality.
650 0 _aHumanities
_xResearch
_xComputer simulation.
650 0 _aHumanities
_xResearch
_xMethodology.
650 0 _aSocial sciences
_xResearch
_xComputer simulation.
650 0 _aSocial sciences
_xResearch
_xMethodology.
655 7 _aElectronic books.
_2local
700 1 _aOsborne, Tess,
_eauthor.
710 2 _aProject Muse.
_edistributor
830 0 _aBook collections on Project MUSE.
856 4 0 _zFull text available:
_uhttps://muse.jhu.edu/book/101319/
945 _aProject MUSE - 2022 Complete
945 _aProject MUSE - 2022 Science, Technology and Media
999 _c235527
_d235526