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001 0000072943
005 20171002053625.0
006 m u
007 cr cn|||||||||
008 040504s2004 maua s 001 0 eng d
010 _z 2004090733
020 _z159200136X
035 _a(CaPaEBR)ebr10057423
035 _a(OCoLC)559275498
040 _aCaPaEBR
_cCaPaEBR
050 1 4 _aQA76.76.C672
_bF56 2004eb
082 0 4 _a794.8/1526
_222
100 1 _aFinney, Kenneth C.
245 1 0 _a3D game programming all in one
_h[electronic resource] /
_cKenneth C. Finney.
246 3 _aThree D game programming all in one
260 _aBoston, MA :
_bPremier Press,
_cc2004.
300 _axxxii, 816 p. :
_bill.
490 1 _aCourse Technology PTR game development series
500 _aIncludes index.
533 _aElectronic reproduction.
_bPalo Alto, Calif. :
_cebrary,
_d2009.
_nAvailable via World Wide Web.
_nAccess may be limited to ebrary affiliated libraries.
650 0 _aComputer games
_xProgramming.
650 0 _aComputer graphics.
655 7 _aElectronic books.
_2local
710 2 _aebrary, Inc.
830 0 _aCourse Technology PTR game development series.
856 4 0 _uhttp://site.ebrary.com/lib/daystar/Doc?id=10057423
_zAn electronic book accessible through the World Wide Web; click to view
908 _a170314
942 0 0 _cEB
999 _c62101
_d62101