000 | 01173nam a2200313Ia 4500 | ||
---|---|---|---|
001 | 0000072946 | ||
005 | 20171002053625.0 | ||
006 | m u | ||
007 | cr cn||||||||| | ||
008 | 040414s2004 inu s 000 0 eng d | ||
010 | _z 2004105651 | ||
020 | _z1592000924 | ||
035 | _a(CaPaEBR)ebr10057426 | ||
035 | _a(OCoLC)614691851 | ||
040 |
_aCaPaEBR _cCaPaEBR |
||
050 | 1 | 4 |
_aQA76.74 _b.S75 2004eb |
082 | 0 | 4 |
_a794.8/16693 _222 |
100 | 1 | _aSt. Laurent, Sebastian. | |
245 | 1 | 0 |
_aShaders for game programmers and artists _h[electronic resource] / _cSebastien St-Laurent. |
260 |
_aBoston, Ma. : _bThomson/Course Technology, _cc2004. |
||
300 | _axxiv, 488 p. | ||
533 |
_aElectronic reproduction. _bPalo Alto, Calif. : _cebrary, _d2009. _nAvailable via World Wide Web. _nAccess may be limited to ebrary affiliated libraries. |
||
650 | 0 |
_aComputer games _xProgramming. |
|
650 | 0 | _aObject-oriented programming (Computer science) | |
655 | 7 |
_aElectronic books. _2local |
|
710 | 2 | _aebrary, Inc. | |
856 | 4 | 0 |
_uhttp://site.ebrary.com/lib/daystar/Doc?id=10057426 _zAn electronic book accessible through the World Wide Web; click to view |
908 | _a170314 | ||
942 | 0 | 0 | _cEB |
999 |
_c62104 _d62104 |