000 | 01412nam a2200373 a 4500 | ||
---|---|---|---|
001 | 0000099924 | ||
005 | 20171002055156.0 | ||
006 | m u | ||
007 | cr cn||||||||| | ||
008 | 070605s2007 maua s 001 0 eng d | ||
010 | _z 2006908558 | ||
020 | _z1598633627 (pbk.) | ||
020 | _z9781598633627 (pbk.) | ||
020 | _z1598637509 (eISBN) | ||
020 | _z9781598637502 | ||
035 | _a(CaPaEBR)ebr10228240 | ||
035 | _a(OCoLC)298787882 | ||
040 |
_aCaPaEBR _cCaPaEBR |
||
050 | 1 | 4 |
_aQA76.76.C672 _bD84 2007eb |
082 | 0 | 4 |
_a794.8/1536 _222 |
100 | 1 | _aDuggan, Michael. | |
245 | 1 | 4 |
_aThe official guide to 3D GameStudio _h[electronic resource] / _cMichael Duggan. |
260 |
_aBoston, Mass. : _bThomson Course Technology, _cc2007. |
||
300 |
_axviii, 453 p. : _bill. |
||
500 | _aIncludes index. | ||
505 | 0 | _apt. I. Game creation basics -- pt. II. Making an action game -- pt. III. Making a role-playing game -- pt. IV. Conclusion. | |
533 |
_aElectronic reproduction. _bPalo Alto, Calif. : _cebrary, _d2013. _nAvailable via World Wide Web. _nAccess may be limited to ebrary affiliated libraries. |
||
630 | 0 | 0 | _a3D GameStudio. |
650 | 0 |
_aComputer games _xDesign. |
|
655 | 7 |
_aElectronic books. _2local |
|
710 | 2 | _aebrary, Inc. | |
856 | 4 | 0 |
_uhttp://site.ebrary.com/lib/daystar/Doc?id=10228240 _zAn electronic book accessible through the World Wide Web; click to view |
908 | _a170314 | ||
942 | 0 | 0 | _cEB |
999 |
_c89077 _d89077 |