AI techniques for game programmers [electronic resource] / Mat Buckland.

By: Contributor(s): Material type: TextTextSeries: Prima Tech's game developmentPublication details: Boston : Premier Press, 2002.Description: xxxii, 448 p. : illSubject(s): Genre/Form: DDC classification:
  • 794.8/1536 22
LOC classification:
  • QA76.76.C672 B83 2002eb
Online resources:
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Electronic reproduction. Palo Alto, Calif. : ebrary, 2009. Available via World Wide Web. Access may be limited to ebrary affiliated libraries.

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