Grome terrain modeling with Ogre3D, UDK, and Unity3D [electronic resource] : create massive terrains and export them to the most popular game engines / Richard A. Hawley.
Material type:
- QA76.76.C672 H39 2013eb
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Includes index.
Electronic reproduction. Palo Alto, Calif. : ebrary, 2013. Available via World Wide Web. Access may be limited to ebrary affiliated libraries.
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