Grome terrain modeling with Ogre3D, UDK, and Unity3D [electronic resource] : create massive terrains and export them to the most popular game engines / Richard A. Hawley.

By: Contributor(s): Material type: TextTextSeries: Community experience distilledPublication details: Birmingham : Packt Pub., 2013.Description: iv, 145 p. : illSubject(s): Genre/Form: LOC classification:
  • QA76.76.C672 H39 2013eb
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Includes index.

Electronic reproduction. Palo Alto, Calif. : ebrary, 2013. Available via World Wide Web. Access may be limited to ebrary affiliated libraries.

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